Air wargaming
Air wargaming, like naval wargaming, is a niche specialism within the wider miniatures wargaming hobby. Due to the relatively short time over which aerial combat has developed air wargaming periods tend to break down into three broad periods:
- World War I - from the earliest air combat to the 1920s
- World War II- 1930s to the early 1950s
- "Modern" - the missile age
To this can be added science fiction and "alternate history" such as the various incarnations of Crimson Skies or Victorian Science Fiction such as Aeronefs.
Air wargaming is served by a specialist wargames society, AirWarSoc[1], which was formed by Steve Blease (founder of the Society of Fantasy and Science Fiction Wargamers); AirWarSoc currently exists as an online entity. The development of military flight occurred during the period covered by the Society of Twentieth-Century Wargamers[2] and air wargaming articles appear frequently in its quarterly Journal.
Board Games
Miniatures Rules
WW1
- Air War 1918 (Wessex Games)
- Algernon Pulls It Off (TooFatLardies)
- Stringbags (A&A Game Engineering)
- Wings of War Miniatures (Fantasy Flight Games)
WW2
- Bag the Hun (TooFatLardies)
- Blue Sky series (Blue Sky Enterprises) - currently four modules, Red Sun (Early Far East), Red Star (Eastern Front), White Star (US Daylight Raids), Blue Sea (Mediterranean), and a fifth, Black Cross (Early Western Europe), is in production.
- Check Your 6! (Scott Fisher)
- Duel of Eagles (QRF)
- Instant Bandits! (Nigel Lancaster)
- Mustangs and Messerschmitts (Rocky Russo)-- dogfights in 3D using 1/72 scale model aircraft.
- Scramble! and the Angels 15 supplement (A&A Game Engineering)
- Sturmovik Commander (Marcin Gerkowicz) - free ruleset, inspired by Forgeworld's Aeronautica Imperialis. It has modular construction, which allows to expand it by optional rules or squadron lists.
Modern
- Air War C21 (Wessex Games)
- Bandits! (Sunray42 - Private Rule set contact either Vandering Press in UK, or sunray42 at live.com)
- Birds of prey (Ad Astra Games)
- Clash of Sabres (QRF)
- Fox Two (A&A Game Engineering)
- Fox Two Reheat (A & A Game Engineering)
- Instant Thunder! (Nigel Lancaster)
- Mig Killers (Gamescience 1977 - Out of Print)
Science fiction and fantasy
- Aeronautica Imperialis (Forge World) Warhammer 40k themed aerial combat
- Aeronef (Wessex Games) Victorian Science Fiction
- Crimson Skies (Fasa) alternate history air combat in a fragment America
- Hard Vacuum (Fat Messiah) World War II rocket combat
- Interceptor (Fasa) Far Future fighter level combat in the Renegade legion setting
- Leviathan (Fasa) Far Future capital ship combat in the Renegade legion setting
- Star Wars: Silent Death (Online rules) "Silent Death" rules for the Star Wars universe.
Online Rules
As with most wargaming genres and periods there are a large number of free air wargaming rules available on the internet. Some of these can be found on the Air Wargames Online website.[3]
Notes